Entries in MMOs (1)

Tuesday
Nov232010

Thinking about MMOs

I've been promising some thoughts on MMO design in this blog for quite some time already, and now that I've finally started playing a little WoW again (with the impending release of Cataclysm and what not), I figure now is a pretty good time to share a couple of the ideas I've had over the years. The real impetus for this post came from playing through the pre-Cataclysm quests. I had just stepped away from them at the point that I started writing this (two days ago), and on the whole I was struck by how the narrative pressure that's building in the Warcraft universe was almost completely washed out by the basic format of questing which remains more or less unchanged. More after the jump.

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